Mittwoch, 4. November 2009
Game Design
After lots of discussions, we suited for the design of our game. Firstly, we wanted to do it in Cinema 4D but now we decided to shape our game in 2-dimensional isometric perspective. Every member of our group models himself in the shape of an appropriate gaming character - you will see them soon!

Tomorrow morning, we are going to finish our storyline.

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Good progress
2d isometric sounds good - looking forward to see different character concepts and learn more about the story.

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