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Freitag, 16. Oktober 2009
CREATION OF THE CONCEPT
sickflamingo, 18:11h
Today we tried to set up the main concept of our game. After a very productive meeting and (again lots of brainstorming) we were successful. It is definitely not so easy to create a game for e-learning which transports knowledge and also stays a typical videogame, which makes fun to play. But we did a good job and a rough version of the final concept is done!
The intention
Our Game (working title still in progress) will treat social and interpersonal interaction with all its beauty, difficulty and abysses.
The final goal is to transport a right vision of social competence and the feeling for what is right or wrong in contact with other individuals.
Charma counts!
The player can create his own character and affect his/her characteristics and his/her developement to a good or bad person. Starting at the childhood all taken decision will have a longlasting effect on the relationships to NPCs and will be returned. The player´s attitude and behavior will also effect the environment he´s playing in during he grows up and evolves.
It´s all in the mix!
Look forward to cross-genre action! Our game will provide role playing and (life-)simulation elements, peaking with online-features in the higher stages of social ingame life.
All the small things...
Beside the character evolution and developement there will be lots of other features like buying clothes, food and other lifestyle stuff which will affect the character´s appearence. The player can get also a job to earn and spend money, earn and lose kudos, have amorous relationships and much more!
You see, this game will be very interesting and multi-faceted!
So stay tuned!
The intention
Our Game (working title still in progress) will treat social and interpersonal interaction with all its beauty, difficulty and abysses.
The final goal is to transport a right vision of social competence and the feeling for what is right or wrong in contact with other individuals.
Charma counts!
The player can create his own character and affect his/her characteristics and his/her developement to a good or bad person. Starting at the childhood all taken decision will have a longlasting effect on the relationships to NPCs and will be returned. The player´s attitude and behavior will also effect the environment he´s playing in during he grows up and evolves.
It´s all in the mix!
Look forward to cross-genre action! Our game will provide role playing and (life-)simulation elements, peaking with online-features in the higher stages of social ingame life.
All the small things...
Beside the character evolution and developement there will be lots of other features like buying clothes, food and other lifestyle stuff which will affect the character´s appearence. The player can get also a job to earn and spend money, earn and lose kudos, have amorous relationships and much more!
You see, this game will be very interesting and multi-faceted!
So stay tuned!
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